Class QAccelPlot::LineCurveLineRenderer¶
ClassList > QAccelPlot > LineCurveLineRenderer
Internal renderer responsible for building and updating QSGNode line geometry for a LineCurve .More...
#include <LineCurveLineRenderer.hpp>
Public Functions¶
| Type | Name |
|---|---|
| bool | contains (const QPointF & point, const CurveHitTestParams & params) const Returns true if__point lies within__params.hitThreshold pixels of the curve. |
| QSGNode * | paint (QSGNode * oldNode, const LineCurveRenderParams & params) const Updates the scene graph node tree for this curve. |
Public Static Functions¶
| Type | Name |
|---|---|
| std::shared_ptr< DataTexture > | dataTexture (QSGNode * node) Returns the data texture of the line in node , a tree returned bypaint() , or nullptr before an upload. |
| std::size_t | vertexCacheBytesPerPoint (StepMode stepMode) Returns the vertex cache bytes per data point of a line drawn with stepMode . |
| void | writeVertexCache (std::vector< char > & cache, int firstPoint, int pointCount, StepMode stepMode) Writes the vertices of data points [ firstPoint _,_pointCount ) of a line drawn with__stepMode into__cache . |
Detailed Description¶
Supports solid and dashed lines, gradient stroke, gradient fill, and optional pre-built vertex caches assembled on the main thread for reduced render-thread stalls.
Public Functions Documentation¶
function contains¶
Returns true if__point lies within__params.hitThreshold pixels of the curve.
bool QAccelPlot::LineCurveLineRenderer::contains (
const QPointF & point,
const CurveHitTestParams & params
) const
function paint¶
Updates the scene graph node tree for this curve.
QSGNode * QAccelPlot::LineCurveLineRenderer::paint (
QSGNode * oldNode,
const LineCurveRenderParams & params
) const
When params.vertexCache is non-null the vertex data is transferred via a fast memcpy; otherwise geometry is built in-place on the render thread.
Public Static Functions Documentation¶
function dataTexture¶
Returns the data texture of the line in node , a tree returned bypaint() , ornullptr before an upload.
static std::shared_ptr< DataTexture > QAccelPlot::LineCurveLineRenderer::dataTexture (
QSGNode * node
)
function vertexCacheBytesPerPoint¶
Returns the vertex cache bytes per data point of a line drawn with stepMode .
static std::size_t QAccelPlot::LineCurveLineRenderer::vertexCacheBytesPerPoint (
StepMode stepMode
)
function writeVertexCache¶
Writes the vertices of data points [ firstPoint _,_pointCount ) of a line drawn with__stepMode into__cache .
static void QAccelPlot::LineCurveLineRenderer::writeVertexCache (
std::vector< char > & cache,
int firstPoint,
int pointCount,
StepMode stepMode
)
cache holds vertexCacheBytesPerPoint() bytes for each of pointCount data points. A vertex depends only on its data point index and step corner, never on data values, so the vertices before firstPoint stay valid. Writes neutral RGBA (1,1,1,1); solid and gradient shaders obtain their colors from their materials.
The documentation for this class was generated from the following file QAccelPlot/src/QAccelPlot/renderers/LineCurveLineRenderer.hpp