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//
// SPDX-FileCopyrightText: 2026 Michal Grabarczyk
// SPDX-License-Identifier: GPL-3.0-only WITH Universal-FOSS-exception-1.0
//
// This file is also available under a separate commercial license.
// See COMMERCIAL-LICENSING.md for contact information.
//
#pragma once
#include <QImage>
#include <QSGTexture>
#include <memory>
QT_FORWARD_DECLARE_CLASS(QQuickWindow)
namespace QAccelPlot {
class DataTexture {
public:
DataTexture() = default;
explicit DataTexture(std::unique_ptr<QSGTexture> texture);
void upload(QQuickWindow* window, const float* data, int floatCount);
QSGTexture* texture() const;
private:
std::unique_ptr<QSGTexture> texture_;
QImage imageBuffer_;
bool warnedAboutTextureSize_{false};
};
} // namespace QAccelPlot