Skip to content

File RectMaterial.hpp

File List > materials > RectMaterial.hpp

Go to the documentation of this file

//
// SPDX-FileCopyrightText: 2026 Michal Grabarczyk
// SPDX-License-Identifier: GPL-3.0-only WITH Universal-FOSS-exception-1.0
//
// This file is also available under a separate commercial license.
// See COMMERCIAL-LICENSING.md for contact information.
//
#pragma once

#include "QAccelPlot/materials/DataTextureMaterial.hpp"

namespace QAccelPlot {

class RectMaterial : public DataTextureMaterial {
public:
    RectMaterial();

    QSGMaterialType* type() const override;
    QSGMaterialShader* createShader(QSGRendererInterface::RenderMode) const override;

    float rectCount{0.0f};              
    QVector2D minimumSize{0.0f, 0.0f};  
    float borderWidth{0.0f};            
    QColor borderColor{Qt::black};      
    QColor hoverColor{Qt::transparent}; 
    float hoveredIndex{-1.0f};          
    float antialiasing{0.0f};           

protected:
    int compareExtra(const QSGMaterial* other) const override;
};

} // namespace QAccelPlot