Class QAccelPlot::Internal::RectVertexCache¶
ClassList > QAccelPlot > Internal > RectVertexCache
Vertices of a series that draws each rectangle as a quad positioned from a data texture. More...
#include <RectVertexCache.hpp>
Public Types¶
| Type | Name |
|---|---|
| typedef std::function< QColor(int index)> | ColorFunction Returns the color of rectangle index . |
Public Static Attributes¶
| Type | Name |
|---|---|
| constexpr int | kBytesPerRect = {72}Size of the vertices of one rectangle in bytes. |
| constexpr int | kVerticesPerRect = {6}Number of vertices per rectangle. |
Public Functions¶
| Type | Name |
|---|---|
| void | copyTo (QSGGeometry & geometry) const Reallocates geometry to vertexCount vertices and copies the vertices into it. |
| void | invalidate () noexcept Marks the vertices stale, keeping their allocation for the next rebuild. |
| void | rebuild (int rectCount, const ColorFunction & colorAt) Rebuilds the vertices of rectCount rectangles, keeping the allocation when it fits. |
| bool | valid () noexcept const Returns whether the vertices match the last rebuild. |
| int | vertexCount () noexcept const Returns the number of cached vertices. |
Detailed Description¶
Each rectangle has 6 vertices (two triangles) in the DataTextureMaterial::attributeSet() layout: rectangle index, quad corner (0–5), and color. The vertices hold no coordinates, so only a rectangle count or color change requires a rebuild.
Public Types Documentation¶
typedef ColorFunction¶
Returns the color of rectangle index .
Public Static Attributes Documentation¶
variable kBytesPerRect¶
Size of the vertices of one rectangle in bytes.
variable kVerticesPerRect¶
Number of vertices per rectangle.
Public Functions Documentation¶
function copyTo¶
Reallocates geometry tovertexCount vertices and copies the vertices into it.
geometry must use the DataTextureMaterial::attributeSet() layout.
function invalidate¶
Marks the vertices stale, keeping their allocation for the next rebuild.
function rebuild¶
Rebuilds the vertices of rectCount rectangles, keeping the allocation when it fits.
void QAccelPlot::Internal::RectVertexCache::rebuild (
int rectCount,
const ColorFunction & colorAt
)
Vertex colors come from colorAt, or are white when it is empty, e.g. when the shader uses a uniform color instead.
function valid¶
Returns whether the vertices match the last rebuild.
function vertexCount¶
Returns the number of cached vertices.
The documentation for this class was generated from the following file QAccelPlot/src/QAccelPlot/series/internal/RectVertexCache.hpp